rtic/book/en/deprecated/migration/migration_v4.md
2023-05-11 19:20:58 +02:00

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# Migrating from v0.4.x to v0.5.0
This section covers how to upgrade an application written against RTFM v0.4.x to
the version v0.5.0 of the framework.
## Project name change RTFM -> RTIC
With release [v0.5.2][rtic0.5.2] the name was change to Real-Time Interrupt-driven Concurrency
All occurrences of `RTFM` needs to change to `RTIC`.
See [migration guide RTFM to RTIC](./migration_rtic.md)
[rtic0.5.2]: https://crates.io/crates/cortex-m-rtic/0.5.2
## `Cargo.toml`
Change the version of `cortex-m-rtfm` to
`"0.5.0"`, change `rtfm` to `rtic`.
Remove the `timer-queue` feature.
``` toml
[dependencies.cortex-m-rtfm]
# change this
version = "0.4.3"
# into this
[dependencies.cortex-m-rtic]
version = "0.5.0"
# and remove this Cargo feature
features = ["timer-queue"]
# ^^^^^^^^^^^^^
```
## `Context` argument
All functions inside the `#[rtfm::app]` item need to take as first argument a
`Context` structure. This `Context` type will contain the variables that were
magically injected into the scope of the function by version v0.4.x of the
framework: `resources`, `spawn`, `schedule` -- these variables will become
fields of the `Context` structure. Each function within the `#[rtfm::app]` item
gets a different `Context` type.
``` rust,noplayground
#[rtfm::app(/* .. */)]
const APP: () = {
// change this
#[task(resources = [x], spawn = [a], schedule = [b])]
fn foo() {
resources.x.lock(|x| /* .. */);
spawn.a(message);
schedule.b(baseline);
}
// into this
#[task(resources = [x], spawn = [a], schedule = [b])]
fn foo(mut cx: foo::Context) {
// ^^^^^^^^^^^^^^^^^^^^
cx.resources.x.lock(|x| /* .. */);
// ^^^
cx.spawn.a(message);
// ^^^
cx.schedule.b(message, baseline);
// ^^^
}
// change this
#[init]
fn init() {
// ..
}
// into this
#[init]
fn init(cx: init::Context) {
// ^^^^^^^^^^^^^^^^^
// ..
}
// ..
};
```
## Resources
The syntax used to declare resources has changed from `static mut`
variables to a `struct Resources`.
``` rust,noplayground
#[rtfm::app(/* .. */)]
const APP: () = {
// change this
static mut X: u32 = 0;
static mut Y: u32 = (); // late resource
// into this
struct Resources {
#[init(0)] // <- initial value
X: u32, // NOTE: we suggest changing the naming style to `snake_case`
Y: u32, // late resource
}
// ..
};
```
## Device peripherals
If your application was accessing the device peripherals in `#[init]` through
the `device` variable then you'll need to add `peripherals = true` to the
`#[rtfm::app]` attribute to continue to access the device peripherals through
the `device` field of the `init::Context` structure.
Change this:
``` rust,noplayground
#[rtfm::app(/* .. */)]
const APP: () = {
#[init]
fn init() {
device.SOME_PERIPHERAL.write(something);
}
// ..
};
```
Into this:
``` rust,noplayground
#[rtfm::app(/* .. */, peripherals = true)]
// ^^^^^^^^^^^^^^^^^^
const APP: () = {
#[init]
fn init(cx: init::Context) {
// ^^^^^^^^^^^^^^^^^
cx.device.SOME_PERIPHERAL.write(something);
// ^^^
}
// ..
};
```
## `#[interrupt]` and `#[exception]`
Remove the attributes `#[interrupt]` and `#[exception]`.
To declare hardware tasks in v0.5.x use the `#[task]`
attribute with the `binds` argument instead.
Change this:
``` rust,noplayground
#[rtfm::app(/* .. */)]
const APP: () = {
// hardware tasks
#[exception]
fn SVCall() { /* .. */ }
#[interrupt]
fn UART0() { /* .. */ }
// software task
#[task]
fn foo() { /* .. */ }
// ..
};
```
Into this:
``` rust,noplayground
#[rtfm::app(/* .. */)]
const APP: () = {
#[task(binds = SVCall)]
// ^^^^^^^^^^^^^^
fn svcall(cx: svcall::Context) { /* .. */ }
// ^^^^^^ we suggest you use a `snake_case` name here
#[task(binds = UART0)]
// ^^^^^^^^^^^^^
fn uart0(cx: uart0::Context) { /* .. */ }
#[task]
fn foo(cx: foo::Context) { /* .. */ }
// ..
};
```
## `schedule`
The `schedule` API no longer requires the `timer-queue` cargo feature.
To use the `schedule` API one must first define the monotonic timer the
runtime will use using the `monotonic` argument of the `#[rtfm::app]` attribute.
To continue using the cycle counter (CYCCNT) as the monotonic timer,
and match the behavior of version v0.4.x, add the `monotonic = rtfm::cyccnt::CYCCNT`
argument to the `#[rtfm::app]` attribute.
Also, the `Duration` and `Instant` types and the `U32Ext` trait moved
into the `rtfm::cyccnt` module.
This module is only available on ARMv7-M+ devices.
The removal of the `timer-queue` also brings back the `DWT` peripheral
inside the core peripherals struct, if `DWT` is required,
ensure it is enabled by the application inside `init`.
Change this:
``` rust,noplayground
use rtfm::{Duration, Instant, U32Ext};
#[rtfm::app(/* .. */)]
const APP: () = {
#[task(schedule = [b])]
fn a() {
// ..
}
};
```
Into this:
``` rust,noplayground
use rtfm::cyccnt::{Duration, Instant, U32Ext};
// ^^^^^^^^
#[rtfm::app(/* .. */, monotonic = rtfm::cyccnt::CYCCNT)]
// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
const APP: () = {
#[init]
fn init(cx: init::Context) {
cx.core.DWT.enable_cycle_counter();
// optional, configure the DWT run without a debugger connected
cx.core.DCB.enable_trace();
}
#[task(schedule = [b])]
fn a(cx: a::Context) {
// ..
}
};
```