5.1 KiB
Timer queue
In contrast with the spawn API, which immediately spawns a software task onto
the scheduler, the schedule API can be used to schedule a task to run some
time in the future.
To use the schedule API a monotonic timer must be first defined using the
monotonic argument of the #[app] attribute. This argument takes a path to a
type that implements the Monotonic trait. The associated type, Instant, of
this trait represents a timestamp in arbitrary units and it's used extensively
in the schedule API -- it is suggested to model this type after the one in
the standard library.
Although not shown in the trait definition (due to limitations in the trait /
type system) the subtraction of two Instants should return some Duration
type (see core::time::Duration) and this Duration type must implement the
TryInto<u32> trait. The implementation of this trait must convert the
Duration value, which uses some arbitrary unit of time, into the "system timer
(SYST) clock cycles" time unit. The result of the conversion must be a 32-bit
integer. If the result of the conversion doesn't fit in a 32-bit number then the
operation must return an error, any error type.
For ARMv7+ targets the rtfm crate provides a Monotonic implementation based
on the built-in CYCle CouNTer (CYCCNT). Note that this is a 32-bit timer clocked
at the frequency of the CPU and as such it is not suitable for tracking time
spans in the order of seconds.
To be able to schedule a software task from a context the name of the task must
first appear in the schedule argument of the context attribute. When
scheduling a task the (user-defined) Instant at which the task should be
executed must be passed as the first argument of the schedule invocation.
Additionally, the chosen monotonic timer must be configured and initialized
during the #[init] phase. Note that this is also the case if you choose to
use the CYCCNT provided by the cortex-m-rtfm crate.
The example below schedules two tasks from init: foo and bar. foo is
scheduled to run 8 million clock cycles in the future. Next, bar is scheduled
to run 4 million clock cycles in the future. Thus bar runs before foo since
it was scheduled to run first.
IMPORTANT: The examples that use the
scheduleAPI or theInstantabstraction will not properly work on QEMU because the Cortex-M cycle counter functionality has not been implemented inqemu-system-arm.
{{#include ../../../../examples/schedule.rs}}
Running the program on real hardware produces the following output in the console:
{{#include ../../../../ci/expected/schedule.run}}
When the schedule API is being used the runtime internally uses the SysTick
interrupt handler and the system timer peripheral (SYST) so neither can be
used by the application. This is accomplished by changing the type of
init::Context.core from cortex_m::Peripherals to rtfm::Peripherals. The
latter structure contains all the fields of the former minus the SYST one.
Periodic tasks
Software tasks have access to the Instant at which they were scheduled to run
through the scheduled variable. This information and the schedule API can be
used to implement periodic tasks as shown in the example below.
{{#include ../../../../examples/periodic.rs}}
This is the output produced by the example. Note that there is zero drift /
jitter even though schedule.foo was invoked at the end of foo. Using
Instant::now instead of scheduled would have resulted in drift / jitter.
{{#include ../../../../ci/expected/periodic.run}}
Baseline
For the tasks scheduled from init we have exact information about their
scheduled time. For hardware tasks there's no scheduled time because these
tasks are asynchronous in nature. For hardware tasks the runtime provides a
start time, which indicates the time at which the task handler started
executing.
Note that start is not equal to the arrival time of the event that fired
the task. Depending on the priority of the task and the load of the system the
start time could be very far off from the event arrival time.
What do you think will be the value of scheduled for software tasks that are
spawned instead of scheduled? The answer is that spawned tasks inherit the
baseline time of the context that spawned it. The baseline of hardware tasks
is their start time, the baseline of software tasks is their scheduled time
and the baseline of init is the system start time or time zero
(Instant::zero()). idle doesn't really have a baseline but tasks spawned
from it will use Instant::now() as their baseline time.
The example below showcases the different meanings of the baseline.
{{#include ../../../../examples/baseline.rs}}
Running the program on real hardware produces the following output in the console:
{{#include ../../../../ci/expected/baseline.run}}