390 lines
11 KiB
Rust
390 lines
11 KiB
Rust
#![deny(clippy::unwrap_used)]
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use std::{
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collections::{BinaryHeap, HashMap},
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env,
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sync::Arc,
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};
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use axum::{
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async_trait,
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body::HttpBody,
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error_handling::HandleErrorLayer,
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extract::{FromRef, Multipart, Path, Query, State},
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http::{Request, StatusCode, Uri},
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response::{
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sse::{Event, KeepAlive},
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Html, IntoResponse, Redirect, Sse,
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},
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routing::get,
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BoxError, Form, Router,
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};
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use axum_htmx::{HxRedirect, HxRequest};
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use axum_oidc::{
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error::MiddlewareError, EmptyAdditionalClaims, OidcAuthLayer, OidcClaims, OidcClient,
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OidcLoginLayer,
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};
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use futures_util::Stream;
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use game::Game;
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use garbage_collector::{start_gc, GarbageCollectorItem};
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use question::single_choice::SingleChoiceQuestion;
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use rand::{distributions, Rng};
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use sailfish::TemplateOnce;
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use serde::{Deserialize, Serialize};
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use stream::{PlayerBroadcastStream, ViewerBroadcastStream};
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use tokio::sync::RwLock;
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use tower::{Layer, ServiceBuilder};
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use tower_http::services::ServeDir;
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use tower_sessions::{cookie::SameSite, Expiry, MemoryStore, SessionManagerLayer};
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use crate::error::Error;
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type HandlerResult<T> = Result<T, Error>;
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mod error;
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mod game;
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mod garbage_collector;
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mod stream;
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mod question;
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#[derive(Clone)]
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pub struct AppState {
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games: Arc<RwLock<HashMap<String, Game>>>,
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game_expiry: Arc<RwLock<BinaryHeap<GarbageCollectorItem>>>,
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application_base: String,
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}
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#[tokio::main]
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pub async fn main() {
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dotenvy::dotenv().ok();
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env_logger::init();
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let application_base = env::var("APPLICATION_BASE").expect("APPLICATION_BASE env var");
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let issuer = env::var("ISSUER").expect("ISSUER env var");
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let client_id = env::var("CLIENT_ID").expect("CLIENT_ID env var");
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let client_secret = env::var("CLIENT_SECRET").ok();
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let scopes = env::var("SCOPES")
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.expect("SCOPES env var")
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.split(' ')
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.map(|x| x.to_owned())
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.collect::<Vec<_>>();
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let session_store = MemoryStore::default();
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let session_service = ServiceBuilder::new()
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.layer(HandleErrorLayer::new(|_: BoxError| async {
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StatusCode::BAD_REQUEST
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}))
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.layer(SessionManagerLayer::new(session_store).with_same_site(SameSite::Lax));
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let oidc_login_service = ServiceBuilder::new()
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.layer(HandleErrorLayer::new(|e: MiddlewareError| async {
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e.into_response()
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}))
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.layer(OidcLoginLayer::<EmptyAdditionalClaims>::new());
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let oidc_auth_service = ServiceBuilder::new()
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.layer(HandleErrorLayer::new(|e: MiddlewareError| async {
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e.into_response()
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}))
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.layer(
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OidcAuthLayer::<EmptyAdditionalClaims>::discover_client(
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Uri::from_maybe_shared(application_base.clone()).expect("valid APPLICATION_BASE"),
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issuer.to_string(),
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client_id.to_string(),
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client_secret.to_owned(),
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scopes.clone(),
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)
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.await
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.expect("OIDC Client"),
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);
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let game_expiry: Arc<RwLock<BinaryHeap<GarbageCollectorItem>>> =
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Arc::new(RwLock::new(BinaryHeap::new()));
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let games = Arc::new(RwLock::new(HashMap::new()));
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start_gc(game_expiry.clone(), games.clone());
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let app_state = AppState {
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games,
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game_expiry,
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application_base,
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};
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let app = Router::new()
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.route("/", get(handle_index).post(handle_create))
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.route("/:id/view", get(handle_view).post(handle_view_next))
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.route("/:id/view/events", get(sse_view))
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.layer(oidc_login_service)
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.route("/:id", get(handle_player).post(handle_player_answer))
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.route("/:id/events", get(sse_player))
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.nest_service("/static", ServeDir::new("static"))
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.with_state(app_state)
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.layer(oidc_auth_service)
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.layer(session_service);
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axum::Server::bind(&"[::]:8080".parse().expect("valid listen address"))
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.serve(app.into_make_service())
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.await
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.expect("axum server");
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}
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pub async fn handle_index() -> HandlerResult<impl IntoResponse> {
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Ok(Html(IndexTemplate {}.render_once()?))
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}
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pub async fn handle_create(
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State(state): State<AppState>,
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OidcClaims(claims): OidcClaims<EmptyAdditionalClaims>,
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mut body: Multipart,
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) -> HandlerResult<impl IntoResponse> {
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let mut quiz: Option<Quiz> = None;
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while let Some(field) = body.next_field().await? {
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if field.name() == Some("quizfile") {
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quiz = Some(toml::from_str::<Quiz>(&field.text().await?)?);
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}
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}
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let quiz = quiz.ok_or(Error::QuizFileNotFound)?;
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let game_id: String = rand::thread_rng()
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.sample_iter(distributions::Alphanumeric)
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.take(8)
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.map(char::from)
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.collect();
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let game = Game::new(game_id.clone(), claims.subject().to_string(), quiz);
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let mut games = state.games.write().await;
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games.insert(game_id.clone(), game);
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let url = format!("{}/{}/view", state.application_base, &game_id);
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let mut game_expiry = state.game_expiry.write().await;
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game_expiry.push(GarbageCollectorItem::new_in(game_id, 24 * 3600));
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Ok((HxRedirect(Uri::from_maybe_shared(url.clone())?), "Ok"))
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}
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pub async fn handle_view(
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Path(id): Path<String>,
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State(state): State<AppState>,
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HxRequest(htmx): HxRequest,
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OidcClaims(claims): OidcClaims<EmptyAdditionalClaims>,
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) -> HandlerResult<impl IntoResponse> {
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let games = state.games.read().await;
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let game = games.get(&id).ok_or(Error::NotFound)?;
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if game.owner != claims.subject().to_string() {
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return Err(Error::Forbidden);
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}
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Ok(Html(game.viewer_view(htmx, &state.application_base).await?))
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}
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pub async fn handle_view_next(
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Path(id): Path<String>,
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State(state): State<AppState>,
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HxRequest(htmx): HxRequest,
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OidcClaims(claims): OidcClaims<EmptyAdditionalClaims>,
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) -> HandlerResult<impl IntoResponse> {
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let mut games = state.games.write().await;
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let game = games.get_mut(&id).ok_or(Error::NotFound)?;
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if game.owner != claims.subject().to_string() {
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return Err(Error::Forbidden);
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}
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game.next().await;
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Ok("Ok".into_response())
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}
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pub async fn sse_view(
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Path(id): Path<String>,
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State(state): State<AppState>,
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OidcClaims(claims): OidcClaims<EmptyAdditionalClaims>,
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) -> HandlerResult<Sse<impl Stream<Item = Result<Event, Error>>>> {
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let games = state.games.read().await;
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let game = games.get(&id).ok_or(Error::NotFound)?;
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if game.owner != claims.subject().to_string() {
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return Err(Error::Forbidden);
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}
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let rx1 = game.on_state_update.subscribe();
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let rx2 = game.on_submission.subscribe();
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let stream = ViewerBroadcastStream::new(
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rx1,
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rx2,
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state.games.clone(),
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id,
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state.application_base.clone(),
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);
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Ok(Sse::new(stream).keep_alive(KeepAlive::default()))
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}
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#[derive(Deserialize)]
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pub struct PlayerQuery {
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player: Option<String>,
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}
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pub async fn handle_player(
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Query(query): Query<PlayerQuery>,
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Path(id): Path<String>,
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State(state): State<AppState>,
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HxRequest(htmx): HxRequest,
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) -> HandlerResult<impl IntoResponse> {
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let mut games = state.games.write().await;
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let game = games.get_mut(&id).ok_or(Error::NotFound)?;
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if let Some(player_id) = query.player {
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Ok(Html(game.player_view(&player_id, htmx).await?).into_response())
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} else {
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let player_id: String = rand::thread_rng()
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.sample_iter(distributions::Alphanumeric)
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.take(32)
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.map(char::from)
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.collect();
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game.players.insert(player_id.to_string());
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game.on_submission.send(());
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Ok(Redirect::temporary(&format!(
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"{}/{}?player={}",
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state.application_base, id, player_id
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))
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.into_response())
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}
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}
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#[derive(Deserialize)]
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pub struct SubmissionPayload {
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player_id: String,
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#[serde(flatten)]
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values: HashMap<String, String>,
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}
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pub async fn handle_player_answer(
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Path(id): Path<String>,
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State(state): State<AppState>,
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Form(form): Form<SubmissionPayload>,
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) -> HandlerResult<impl IntoResponse> {
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let mut games = state.games.write().await;
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let game = games.get_mut(&id).ok_or(Error::NotFound)?;
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game.handle_answer(&form.player_id, &form.values).await?;
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Ok(Html(game.player_view(&form.player_id, true).await?))
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}
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#[derive(Deserialize)]
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pub struct SsePlayerQuery {
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player: String,
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}
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pub async fn sse_player(
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Query(query): Query<SsePlayerQuery>,
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Path(id): Path<String>,
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State(state): State<AppState>,
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) -> HandlerResult<Sse<impl Stream<Item = Result<Event, Error>>>> {
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let games = state.games.read().await;
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let game = games.get(&id).ok_or(Error::NotFound)?;
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let rx = game.on_state_update.subscribe();
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let stream = PlayerBroadcastStream::new(rx, state.games.clone(), id, query.player);
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Ok(Sse::new(stream).keep_alive(KeepAlive::default()))
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}
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#[derive(TemplateOnce)]
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#[template(path = "index.stpl")]
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struct IndexTemplate {}
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#[derive(TemplateOnce)]
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#[template(path = "play.stpl")]
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struct PlayTemplate<'a> {
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htmx: bool,
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id: &'a str,
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player_id: &'a str,
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state: PlayerState,
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}
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#[derive(Clone)]
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pub enum PlayerState {
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NotStarted,
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Answering { inner_body: String },
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Waiting(u32),
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Result { inner_body: String },
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Completed(f32),
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}
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#[derive(TemplateOnce)]
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#[template(path = "view.stpl")]
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struct ViewTemplate<'a> {
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htmx: bool,
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id: &'a str,
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state: ViewerState,
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}
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#[derive(Clone)]
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pub enum ViewerState {
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NotStarted((u32, String, String)),
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Answering {
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inner_body: String,
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},
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Result {
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last_question: bool,
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inner_body: String,
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},
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Completed,
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}
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#[derive(Debug, Serialize, Deserialize, Clone)]
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pub struct Quiz {
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pub wait_for: u64,
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pub questions: Vec<QuizQuestion>,
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}
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#[derive(Debug, Serialize, Deserialize, Clone)]
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#[serde(tag = "type")]
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pub enum QuizQuestion {
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#[serde(rename = "single_choice")]
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SingleChoice(SingleChoice),
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}
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#[derive(Debug, Serialize, Deserialize, Clone)]
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pub struct SingleChoice {
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name: String,
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answers: Vec<String>,
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correct: u32,
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}
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#[async_trait]
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pub trait Question: Send + Sync {
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async fn render_player(&self, player_id: &str, show_result: bool) -> Result<String, Error>;
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async fn handle_answer(
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&mut self,
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player_id: &str,
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values: &HashMap<String, String>,
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) -> Result<(), Error>;
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async fn has_answered(&self, player_id: &str) -> Result<bool, Error>;
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async fn answered_correctly(&self, player_id: &str) -> Result<bool, Error>;
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async fn answer_count(&self) -> Result<u32, Error>;
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async fn render_viewer(&self, show_result: bool) -> Result<String, Error>;
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}
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impl From<QuizQuestion> for Box<dyn Question> {
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fn from(value: QuizQuestion) -> Self {
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match value {
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QuizQuestion::SingleChoice(x) => Box::new(SingleChoiceQuestion::new(x)) as _,
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}
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}
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}
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