mirror of
https://github.com/rtic-rs/rtic.git
synced 2024-11-30 15:34:33 +01:00
612a47ef4d
* rtic-time: Compenstate for timer uncertainty * Update changelog and incorrect cargo.lock in an example * Fix Monotonic impls * Fix tests * Fix other monotonics, again * Update changelog * Fix example * Fix DelayUs and DelayMs impls * Minor coding style fix in u64 conversions * Fix all changelogs * Fix changelog * Fix blocking DelayUs * Minor monotonic rework * Add delay precision test * Add more tests * Add rust-version tags to Cargo.toml * Fix imxrt, rp2040 and systick timer * Fix more monotonics * Fix systick monotonic * Some reverts * Fix imxrt * Fix nrf * Fix rp2040 * Fix stm32 * Fix systick * Fix rtic-time tests * Bump to e-h.rc2 * Apply e-h.rc2 fixes to rtic-time * Apply fixes from arbiter * Fix clippy warning * Minor beautification * Revert previous changes * Fix variable name * Add blocking tests, but disable them by default
291 lines
7.3 KiB
Rust
291 lines
7.3 KiB
Rust
//! A test that verifies the correctness of the [`TimerQueue`].
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//!
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//! To run this test, you need to activate the `critical-section/std` feature.
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use std::{
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fmt::Debug,
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task::{Poll, Waker},
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};
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use cassette::Cassette;
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use parking_lot::Mutex;
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use rtic_time::{Monotonic, TimerQueue};
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static NOW: Mutex<Option<Instant>> = Mutex::new(None);
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#[derive(PartialEq, Eq, PartialOrd, Ord, Clone, Copy, Debug)]
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pub struct Duration(u64);
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impl Duration {
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pub const fn from_ticks(millis: u64) -> Self {
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Self(millis)
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}
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pub fn as_ticks(&self) -> u64 {
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self.0
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}
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}
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impl core::ops::Add<Duration> for Duration {
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type Output = Duration;
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fn add(self, rhs: Duration) -> Self::Output {
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Self(self.0 + rhs.0)
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}
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}
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impl From<Duration> for Instant {
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fn from(value: Duration) -> Self {
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Instant(value.0)
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}
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}
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static WAKERS: Mutex<Vec<Waker>> = Mutex::new(Vec::new());
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#[derive(PartialEq, Eq, PartialOrd, Ord, Clone, Copy, Debug)]
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pub struct Instant(u64);
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impl Instant {
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const ZERO: Self = Self(0);
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pub fn tick() -> bool {
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// If we've never ticked before, initialize the clock.
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if NOW.lock().is_none() {
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*NOW.lock() = Some(Instant::ZERO);
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}
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// We've ticked before, add one to the clock
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else {
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let now = Instant::now();
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let new_time = now + Duration(1);
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*NOW.lock() = Some(new_time);
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}
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let had_wakers = !WAKERS.lock().is_empty();
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// Wake up all things waiting for a specific time to happen.
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for waker in WAKERS.lock().drain(..) {
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waker.wake_by_ref();
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}
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let had_interrupt = TestMono::tick(false);
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had_interrupt || had_wakers
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}
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pub fn now() -> Self {
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NOW.lock().clone().unwrap_or(Instant::ZERO)
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}
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pub fn elapsed(&self) -> Duration {
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Duration(Self::now().0 - self.0)
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}
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pub async fn wait_until(time: Instant) {
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core::future::poll_fn(|ctx| {
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if Instant::now() >= time {
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Poll::Ready(())
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} else {
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WAKERS.lock().push(ctx.waker().clone());
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Poll::Pending
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}
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})
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.await;
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}
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}
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impl From<u64> for Instant {
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fn from(value: u64) -> Self {
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Self(value)
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}
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}
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impl core::ops::Add<Duration> for Instant {
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type Output = Instant;
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fn add(self, rhs: Duration) -> Self::Output {
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Self(self.0 + rhs.0)
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}
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}
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impl core::ops::Sub<Duration> for Instant {
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type Output = Instant;
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fn sub(self, rhs: Duration) -> Self::Output {
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Self(self.0 - rhs.0)
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}
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}
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impl core::ops::Sub<Instant> for Instant {
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type Output = Duration;
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fn sub(self, rhs: Instant) -> Self::Output {
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Duration(self.0 - rhs.0)
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}
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}
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static COMPARE: Mutex<Option<Instant>> = Mutex::new(None);
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static TIMER_QUEUE: TimerQueue<TestMono> = TimerQueue::new();
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pub struct TestMono;
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impl TestMono {
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pub fn tick(force_interrupt: bool) -> bool {
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let now = Instant::now();
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let compare_reached = Some(now) == Self::compare();
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let interrupt = compare_reached || force_interrupt;
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if interrupt {
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unsafe {
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TestMono::queue().on_monotonic_interrupt();
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}
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true
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} else {
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false
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}
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}
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/// Initialize the monotonic.
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pub fn init() {
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Self::queue().initialize(Self);
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}
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/// Used to access the underlying timer queue
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pub fn queue() -> &'static TimerQueue<TestMono> {
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&TIMER_QUEUE
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}
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pub fn compare() -> Option<Instant> {
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COMPARE.lock().clone()
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}
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}
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impl Monotonic for TestMono {
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const ZERO: Self::Instant = Instant::ZERO;
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const TICK_PERIOD: Self::Duration = Duration::from_ticks(1);
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type Instant = Instant;
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type Duration = Duration;
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fn now() -> Self::Instant {
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Instant::now()
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}
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fn set_compare(instant: Self::Instant) {
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let _ = COMPARE.lock().insert(instant);
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}
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fn clear_compare_flag() {}
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fn pend_interrupt() {
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Self::tick(true);
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}
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}
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#[test]
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fn timer_queue() {
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TestMono::init();
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let start = Instant::ZERO;
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let build_delay_test = |pre_delay: Option<u64>, delay: u64| {
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let delay = Duration::from_ticks(delay);
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let pre_delay = pre_delay.map(Duration::from_ticks);
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let total = if let Some(pre_delay) = pre_delay {
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pre_delay + delay
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} else {
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delay
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};
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let total_millis = total.as_ticks();
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async move {
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// A `pre_delay` simulates a delay in scheduling,
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// without the `pre_delay` being present in the timer
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// queue
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if let Some(pre_delay) = pre_delay {
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Instant::wait_until(start + pre_delay).await;
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}
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TestMono::queue().delay(delay).await;
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let elapsed = start.elapsed().as_ticks();
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println!("{total_millis} ticks delay reached after {elapsed} ticks");
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// Expect a delay of one longer, to compensate for timer uncertainty
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if elapsed != total_millis + 1 {
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panic!(
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"{total_millis} ticks delay was not on time ({elapsed} ticks passed instead)"
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);
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}
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}
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};
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macro_rules! cassette {
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($($x:ident),* $(,)?) => { $(
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// Move the value to ensure that it is owned
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let mut $x = $x;
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// Shadow the original binding so that it can't be directly accessed
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// ever again.
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#[allow(unused_mut)]
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let mut $x = unsafe {
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core::pin::Pin::new_unchecked(&mut $x)
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};
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let mut $x = Cassette::new($x);
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)* }
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}
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let d1 = build_delay_test(Some(100), 100);
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cassette!(d1);
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let d2 = build_delay_test(None, 300);
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cassette!(d2);
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let d3 = build_delay_test(None, 400);
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cassette!(d3);
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macro_rules! poll {
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($($fut:ident),*) => {
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$(if !$fut.is_done() {
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$fut.poll_on();
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})*
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};
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}
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// Do an initial poll to set up all of the waiting futures
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poll!(d1, d2, d3);
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for _ in 0..500 {
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// We only poll the waiting futures if an
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// interrupt occured or if an artificial delay
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// has passed.
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if Instant::tick() {
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poll!(d1, d2, d3);
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}
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if Instant::now() == 0.into() {
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// First, we want to be waiting for our 300 tick delay
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assert_eq!(TestMono::compare(), Some(301.into()));
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}
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if Instant::now() == 100.into() {
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// After 100 ticks, we enqueue a new delay that is supposed to last
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// until the 200-tick-mark
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assert_eq!(TestMono::compare(), Some(201.into()));
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}
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if Instant::now() == 201.into() {
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// After 200 ticks, we dequeue the 200-tick-mark delay and
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// requeue the 300 tick delay
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assert_eq!(TestMono::compare(), Some(301.into()));
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}
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if Instant::now() == 301.into() {
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// After 300 ticks, we dequeue the 300-tick-mark delay and
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// go to the 400 tick delay that is already enqueued
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assert_eq!(TestMono::compare(), Some(401.into()));
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}
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}
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assert!(d1.is_done() && d2.is_done() && d3.is_done());
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}
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