mirror of
https://github.com/rtic-rs/rtic.git
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f377471e44
* Deprecate `should_dequeue_check` * Fix errata by delaying the wakeup point * Add changelog * Fix changelog typos
289 lines
9.3 KiB
Rust
289 lines
9.3 KiB
Rust
//! Time-related traits & structs.
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//!
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//! This crate contains basic definitions and utilities that can be used
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//! to keep track of time.
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#![no_std]
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#![deny(missing_docs)]
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#![allow(incomplete_features)]
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use core::future::{poll_fn, Future};
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use core::pin::Pin;
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use core::sync::atomic::{AtomicBool, AtomicUsize, Ordering};
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use core::task::{Poll, Waker};
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use futures_util::{
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future::{select, Either},
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pin_mut,
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};
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use linked_list::{Link, LinkedList};
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pub use monotonic::Monotonic;
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use rtic_common::dropper::OnDrop;
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pub mod half_period_counter;
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mod linked_list;
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mod monotonic;
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/// Holds a waker and at which time instant this waker shall be awoken.
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struct WaitingWaker<Mono: Monotonic> {
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waker: Waker,
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release_at: Mono::Instant,
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was_popped: AtomicBool,
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}
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impl<Mono: Monotonic> Clone for WaitingWaker<Mono> {
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fn clone(&self) -> Self {
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Self {
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waker: self.waker.clone(),
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release_at: self.release_at,
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was_popped: AtomicBool::new(self.was_popped.load(Ordering::Relaxed)),
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}
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}
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}
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impl<Mono: Monotonic> PartialEq for WaitingWaker<Mono> {
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fn eq(&self, other: &Self) -> bool {
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self.release_at == other.release_at
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}
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}
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impl<Mono: Monotonic> PartialOrd for WaitingWaker<Mono> {
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fn partial_cmp(&self, other: &Self) -> Option<core::cmp::Ordering> {
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self.release_at.partial_cmp(&other.release_at)
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}
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}
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/// A generic timer queue for async executors.
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///
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/// # Blocking
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///
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/// The internal priority queue uses global critical sections to manage access. This means that
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/// `await`ing a delay will cause a lock of the entire system for O(n) time. In practice the lock
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/// duration is ~10 clock cycles per element in the queue.
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///
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/// # Safety
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///
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/// This timer queue is based on an intrusive linked list, and by extension the links are strored
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/// on the async stacks of callers. The links are deallocated on `drop` or when the wait is
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/// complete.
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///
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/// Do not call `mem::forget` on an awaited future, or there will be dragons!
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pub struct TimerQueue<Mono: Monotonic> {
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queue: LinkedList<WaitingWaker<Mono>>,
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initialized: AtomicBool,
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}
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/// This indicates that there was a timeout.
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pub struct TimeoutError;
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/// This is needed to make the async closure in `delay_until` accept that we "share"
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/// the link possible between threads.
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struct LinkPtr<Mono: Monotonic>(*mut Option<linked_list::Link<WaitingWaker<Mono>>>);
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impl<Mono: Monotonic> Clone for LinkPtr<Mono> {
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fn clone(&self) -> Self {
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LinkPtr(self.0)
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}
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}
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impl<Mono: Monotonic> LinkPtr<Mono> {
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/// This will dereference the pointer stored within and give out an `&mut`.
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unsafe fn get(&mut self) -> &mut Option<linked_list::Link<WaitingWaker<Mono>>> {
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&mut *self.0
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}
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}
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unsafe impl<Mono: Monotonic> Send for LinkPtr<Mono> {}
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unsafe impl<Mono: Monotonic> Sync for LinkPtr<Mono> {}
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impl<Mono: Monotonic> TimerQueue<Mono> {
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/// Make a new queue.
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pub const fn new() -> Self {
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Self {
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queue: LinkedList::new(),
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initialized: AtomicBool::new(false),
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}
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}
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/// Forwards the `Monotonic::now()` method.
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#[inline(always)]
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pub fn now(&self) -> Mono::Instant {
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Mono::now()
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}
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/// Takes the initialized monotonic to initialize the TimerQueue.
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pub fn initialize(&self, monotonic: Mono) {
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self.initialized.store(true, Ordering::SeqCst);
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// Don't run drop on `Mono`
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core::mem::forget(monotonic);
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}
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/// Call this in the interrupt handler of the hardware timer supporting the `Monotonic`
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///
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/// # Safety
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///
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/// It's always safe to call, but it must only be called from the interrupt of the
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/// monotonic timer for correct operation.
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pub unsafe fn on_monotonic_interrupt(&self) {
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Mono::clear_compare_flag();
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Mono::on_interrupt();
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loop {
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let mut release_at = None;
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let head = self.queue.pop_if(|head| {
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release_at = Some(head.release_at);
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let should_pop = Mono::now() >= head.release_at;
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head.was_popped.store(should_pop, Ordering::Relaxed);
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should_pop
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});
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match (head, release_at) {
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(Some(link), _) => {
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link.waker.wake();
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}
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(None, Some(instant)) => {
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Mono::enable_timer();
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Mono::set_compare(instant);
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if Mono::now() >= instant {
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// The time for the next instant passed while handling it,
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// continue dequeueing
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continue;
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}
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break;
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}
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(None, None) => {
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// Queue is empty
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Mono::disable_timer();
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break;
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}
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}
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}
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}
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/// Timeout at a specific time.
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pub async fn timeout_at<F: Future>(
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&self,
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instant: Mono::Instant,
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future: F,
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) -> Result<F::Output, TimeoutError> {
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let delay = self.delay_until(instant);
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pin_mut!(future);
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pin_mut!(delay);
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match select(future, delay).await {
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Either::Left((r, _)) => Ok(r),
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Either::Right(_) => Err(TimeoutError),
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}
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}
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/// Timeout after at least a specific duration.
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#[inline]
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pub async fn timeout_after<F: Future>(
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&self,
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duration: Mono::Duration,
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future: F,
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) -> Result<F::Output, TimeoutError> {
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let now = Mono::now();
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let mut timeout = now + duration;
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if now != timeout {
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timeout = timeout + Mono::TICK_PERIOD;
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}
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// Wait for one period longer, because by definition timers have an uncertainty
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// of one period, so waiting for 'at least' needs to compensate for that.
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self.timeout_at(timeout, future).await
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}
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/// Delay for at least some duration of time.
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#[inline]
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pub async fn delay(&self, duration: Mono::Duration) {
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let now = Mono::now();
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let mut timeout = now + duration;
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if now != timeout {
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timeout = timeout + Mono::TICK_PERIOD;
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}
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// Wait for one period longer, because by definition timers have an uncertainty
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// of one period, so waiting for 'at least' needs to compensate for that.
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self.delay_until(timeout).await;
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}
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/// Delay to some specific time instant.
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pub async fn delay_until(&self, instant: Mono::Instant) {
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if !self.initialized.load(Ordering::Relaxed) {
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panic!(
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"The timer queue is not initialized with a monotonic, you need to run `initialize`"
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);
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}
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let mut link_ptr: Option<linked_list::Link<WaitingWaker<Mono>>> = None;
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// Make this future `Drop`-safe
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// SAFETY(link_ptr): Shadow the original definition of `link_ptr` so we can't abuse it.
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let mut link_ptr =
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LinkPtr(&mut link_ptr as *mut Option<linked_list::Link<WaitingWaker<Mono>>>);
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let mut link_ptr2 = link_ptr.clone();
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let queue = &self.queue;
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let marker = &AtomicUsize::new(0);
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let dropper = OnDrop::new(|| {
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queue.delete(marker.load(Ordering::Relaxed));
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});
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poll_fn(|cx| {
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if Mono::now() >= instant {
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return Poll::Ready(());
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}
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// SAFETY: This pointer is only dereferenced here and on drop of the future
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// which happens outside this `poll_fn`'s stack frame, so this mutable access cannot
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// happen at the same time as `dropper` runs.
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let link = unsafe { link_ptr2.get() };
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if link.is_none() {
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let link_ref = link.insert(Link::new(WaitingWaker {
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waker: cx.waker().clone(),
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release_at: instant,
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was_popped: AtomicBool::new(false),
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}));
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// SAFETY(new_unchecked): The address to the link is stable as it is defined
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//outside this stack frame.
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// SAFETY(insert): `link_ref` lifetime comes from `link_ptr` that is shadowed, and
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// we make sure in `dropper` that the link is removed from the queue before
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// dropping `link_ptr` AND `dropper` makes sure that the shadowed `link_ptr` lives
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// until the end of the stack frame.
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let (head_updated, addr) = unsafe { queue.insert(Pin::new_unchecked(link_ref)) };
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marker.store(addr, Ordering::Relaxed);
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if head_updated {
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// Pend the monotonic handler if the queue head was updated.
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Mono::pend_interrupt()
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}
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}
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Poll::Pending
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})
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.await;
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// SAFETY: We only run this and dereference the pointer if we have
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// exited the `poll_fn` below in the `drop(dropper)` call. The other dereference
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// of this pointer is in the `poll_fn`.
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if let Some(link) = unsafe { link_ptr.get() } {
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if link.val.was_popped.load(Ordering::Relaxed) {
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// If it was popped from the queue there is no need to run delete
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dropper.defuse();
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}
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} else {
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// Make sure that our link is deleted from the list before we drop this stack
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drop(dropper);
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}
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}
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}
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