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7da8463980
This commit fixes a ceiling bug where the ceiling of a ready queue will be incorrectly computed. The analysis was not including the priority of the system timer interrupt (`SysTick`) in the analysis resulting in a priority ceiling lower than what's required for memory safety which led to data races. The bug can be observed in the following program: ``` rust #[rtfm::app(device = /* .. */)] const APP: () = { #[init] fn init() { // .. } #[task(priority = 2)] fn foo(x: i32) { // .. } #[task(priority = 1, spawn = [foo], schedule = [foo])] fn bar() { // .. } extern "C" { fn EXTI0(); fn EXTI1(); } }; ``` Here the framework chooses a priority of `2` for the `SysTick` interrupt (because it matches the priority of the `schedule`-able task `foo`). Both `SysTick` and `bar::Spawn.foo` need to access the ready queue (which, in this case, stores the messages sent to task `foo`) but the framework doesn't account for the priority of `SysTick` (`2`) and chooses a priority ceiling of `1` for the ready queue (because it matches the priority of task `bar` which can spawn `foo`). The result is that `bar::Spawn.foo` modifies the ready queue *without* a critical section (because `bar`'s priority matches the priority ceiling of the ready queue) which is wrong because `SysTick` (priority = `3`) can also modify the ready queue. |
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