rtic/rtic-time/src/timer_queue/backend.rs
Finomnis 8c23e178f3
Monotonic rewrite (#874)
* Rework timer_queue and monotonic architecture

Goals:
 * make Monotonic purely internal
 * make Monotonic purely tick passed, no fugit involved
 * create a wrapper struct in the user's code via a macro that then
   converts the "now" from the tick based monotonic to a fugit based
   timestamp

We need to proxy the delay functions of the timer queue anyway,
so we could simply perform the conversion in those proxy functions.

* Update cargo.lock

* Update readme of rtic-time

* CI: ESP32: Redact esp_image: Too volatile

* Fixup: Changelog double entry rebase mistake

---------

Co-authored-by: Henrik Tjäder <henrik@tjaders.com>
2024-04-10 22:00:38 +00:00

44 lines
1.4 KiB
Rust

use super::{TimerQueue, TimerQueueTicks};
/// A backend definition for a monotonic clock/counter.
pub trait TimerQueueBackend: 'static + Sized {
/// The type for ticks.
type Ticks: TimerQueueTicks;
/// Get the current time.
fn now() -> Self::Ticks;
/// Set the compare value of the timer interrupt.
///
/// **Note:** This method does not need to handle race conditions of the monotonic, the timer
/// queue in RTIC checks this.
fn set_compare(instant: Self::Ticks);
/// Clear the compare interrupt flag.
fn clear_compare_flag();
/// Pend the timer's interrupt.
fn pend_interrupt();
/// Optional. Runs on interrupt before any timer queue handling.
fn on_interrupt() {}
/// Optional. This is used to save power, this is called when the timer queue is not empty.
///
/// Enabling and disabling the monotonic needs to propagate to `now` so that an instant
/// based of `now()` is still valid.
///
/// NOTE: This may be called more than once.
fn enable_timer() {}
/// Optional. This is used to save power, this is called when the timer queue is empty.
///
/// Enabling and disabling the monotonic needs to propagate to `now` so that an instant
/// based of `now()` is still valid.
///
/// NOTE: This may be called more than once.
fn disable_timer() {}
/// Returns a reference to the underlying timer queue.
fn timer_queue() -> &'static TimerQueue<Self>;
}