rtic/src/tq.rs
2021-07-09 18:44:19 +03:00

195 lines
4.8 KiB
Rust

use crate::{
linked_list::{LinkedList, Min},
time::{Clock, Instant},
Monotonic,
};
use core::cmp::Ordering;
#[inline(always)]
fn unwrapper<T, E>(val: Result<T, E>) -> T {
if let Ok(v) = val {
v
} else {
unreachable!("Your monotonic is not infallible")
}
}
pub struct TimerQueue<Mono, Task, const N: usize>(pub LinkedList<NotReady<Mono, Task>, Min, N>)
where
Mono: Monotonic,
Task: Copy;
impl<Mono, Task, const N: usize> TimerQueue<Mono, Task, N>
where
Mono: Monotonic,
Task: Copy,
{
pub fn new() -> Self {
TimerQueue(LinkedList::new())
}
/// # Safety
///
/// Writing to memory with a transmute in order to enable
/// interrupts of the SysTick timer
///
/// Enqueue a task without checking if it is full
#[inline]
pub unsafe fn enqueue_unchecked<F1, F2>(
&mut self,
nr: NotReady<Mono, Task>,
enable_interrupt: F1,
pend_handler: F2,
mono: Option<&mut Mono>,
) where
F1: FnOnce(),
F2: FnOnce(),
{
// Check if the top contains a non-empty element and if that element is
// greater than nr
let if_heap_max_greater_than_nr = self
.0
.peek()
.map(|head| nr.instant < head.instant)
.unwrap_or(true);
if if_heap_max_greater_than_nr {
if Mono::DISABLE_INTERRUPT_ON_EMPTY_QUEUE && self.0.is_empty() {
if let Some(mono) = mono {
mono.enable_timer();
}
enable_interrupt();
}
pend_handler();
}
self.0.push_unchecked(nr);
}
/// Check if the timer queue is empty.
#[inline]
pub fn is_empty(&self) -> bool {
self.0.is_empty()
}
/// Cancel the marker value
pub fn cancel_marker(&mut self, marker: u32) -> Option<(Task, u8)> {
if let Some(val) = self.0.find_mut(|nr| nr.marker == marker) {
let nr = val.pop();
Some((nr.task, nr.index))
} else {
None
}
}
/// Update the instant at an marker value to a new instant
pub fn update_marker<F: FnOnce()>(
&mut self,
marker: u32,
new_marker: u32,
instant: Instant<Mono>,
pend_handler: F,
) -> Result<(), ()> {
if let Some(mut val) = self.0.find_mut(|nr| nr.marker == marker) {
val.instant = instant;
val.marker = new_marker;
// On update pend the handler to reconfigure the next compare match
pend_handler();
Ok(())
} else {
Err(())
}
}
/// Dequeue a task from the TimerQueue
pub fn dequeue<F>(&mut self, disable_interrupt: F, mono: &mut Mono) -> Option<(Task, u8)>
where
F: FnOnce(),
{
mono.clear_compare_flag();
if let Some(instant) = self.0.peek().map(|p| p.instant) {
if instant <= unwrapper(Clock::try_now(mono)) {
// task became ready
let nr = unsafe { self.0.pop_unchecked() };
Some((nr.task, nr.index))
} else {
// Set compare
mono.set_compare(&instant);
// Double check that the instant we set is really in the future, else
// dequeue. If the monotonic is fast enough it can happen that from the
// read of now to the set of the compare, the time can overflow. This is to
// guard against this.
if instant <= unwrapper(Clock::try_now(mono)) {
let nr = unsafe { self.0.pop_unchecked() };
Some((nr.task, nr.index))
} else {
None
}
}
} else {
// The queue is empty, disable the interrupt.
if Mono::DISABLE_INTERRUPT_ON_EMPTY_QUEUE {
disable_interrupt();
mono.disable_timer();
}
None
}
}
}
pub struct NotReady<Mono, Task>
where
Task: Copy,
Mono: Monotonic,
{
pub index: u8,
pub instant: Instant<Mono>,
pub task: Task,
pub marker: u32,
}
impl<Mono, Task> Eq for NotReady<Mono, Task>
where
Task: Copy,
Mono: Monotonic,
{
}
impl<Mono, Task> Ord for NotReady<Mono, Task>
where
Task: Copy,
Mono: Monotonic,
{
fn cmp(&self, other: &Self) -> Ordering {
self.instant.cmp(&other.instant)
}
}
impl<Mono, Task> PartialEq for NotReady<Mono, Task>
where
Task: Copy,
Mono: Monotonic,
{
fn eq(&self, other: &Self) -> bool {
self.instant == other.instant
}
}
impl<Mono, Task> PartialOrd for NotReady<Mono, Task>
where
Task: Copy,
Mono: Monotonic,
{
fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
Some(self.cmp(&other))
}
}