MEMORY { FLASH : ORIGIN = 0x00000000, LENGTH = 32K RAM : ORIGIN = 0x20000000, LENGTH = 32K # RAM only runner # FLASH : ORIGIN = 0x20000000, LENGTH = 22K # RAM : ORIGIN = 0x20000000+22K, LENGTH = 10K } /* This is where the call stack will be allocated. */ /* The stack is of the full descending type. */ /* NOTE Do NOT modify `_stack_start` unless you know what you are doing */ _stack_start = ORIGIN(RAM) + LENGTH(RAM);