use std::env; use std::fs::File; use std::io::Write; use std::path::PathBuf; fn main() { // Put the linker script somewhere the linker can find it let out = &PathBuf::from(env::var_os("OUT_DIR").unwrap()); #[cfg(feature = "embedded-ci")] let bytes = include_bytes!("embedded-ci.x"); #[cfg(feature = "qemu")] let bytes = include_bytes!("qemu.x"); // If running in test mode, use the memory layout that can be flashed // onto the chip directly File::create(out.join("memory.x")) .unwrap() .write_all(bytes) .unwrap(); #[cfg(feature = "qemu")] File::create(out.join("defmt.x")) .unwrap() .write_all(b"") .unwrap(); println!("cargo:rustc-link-search={}", out.display()); // Only re-run the build script when memory.x is changed, // instead of when any part of the source code changes. println!("cargo:rerun-if-changed=memory.x"); println!("cargo:rerun-if-changed=embedded-ci.x"); println!("cargo:rerun-if-changed=qemu.x"); println!("cargo:rerun-if-changed=link.x"); println!("cargo:rerun-if-changed=build.rs"); }