Keep user code as-is within the module, add example

This commit is contained in:
Henrik Tjäder 2020-06-04 15:43:16 +00:00
parent adff844b8c
commit 487fea45ce
3 changed files with 68 additions and 1 deletions

View file

@ -0,0 +1,60 @@
//! examples/resource.rs
#![deny(unsafe_code)]
#![deny(warnings)]
#![no_main]
#![no_std]
use cortex_m_semihosting::{debug, hprintln};
use lm3s6965::Interrupt;
use panic_semihosting as _;
#[rtic::app(device = lm3s6965)]
mod app {
#[resources]
struct Resources {
// A resource
#[init(0)]
shared: u32,
}
// Should not collide with the struct above
struct Resources2 {
// A resource
shared: u32,
}
#[init]
fn init(_: init::Context) {
rtic::pend(Interrupt::UART0);
rtic::pend(Interrupt::UART1);
}
// `shared` cannot be accessed from this context
#[idle]
fn idle(_cx: idle::Context) -> ! {
debug::exit(debug::EXIT_SUCCESS);
// error: no `resources` field in `idle::Context`
// _cx.resources.shared += 1;
loop {}
}
// `shared` can be accessed from this context
#[task(binds = UART0, resources = [shared])]
fn uart0(cx: uart0::Context) {
let shared: &mut u32 = cx.resources.shared;
*shared += 1;
hprintln!("UART0: shared = {}", shared).unwrap();
}
// `shared` can be accessed from this context
#[task(binds = UART1, resources = [shared])]
fn uart1(cx: uart1::Context) {
*cx.resources.shared += 1;
hprintln!("UART1: shared = {}", cx.resources.shared).unwrap();
}
}

View file

@ -123,6 +123,7 @@ pub fn app(app: &App, analysis: &Analysis, extra: &Extra) -> TokenStream2 {
let const_app_schedule = schedule::codegen(app, extra);
let user_imports = app.user_imports.clone();
let user_code = app.user_code.clone();
let name = &app.name;
let device = extra.device;
quote!(
@ -148,6 +149,11 @@ pub fn app(app: &App, analysis: &Analysis, extra: &Extra) -> TokenStream2 {
#(#imports)*
#(#user_imports)*
/// User code from within the module
#(#user_code)*
/// User code end
#(#user_hardware_tasks_imports)*
#(#user_software_tasks_imports)*

View file

@ -35,7 +35,8 @@ mod tests;
///
/// The items allowed in the module block are specified below:
///
/// # 1. `struct Resources`
/// # 1. `#[resources]
/// struct <resource-name>`
///
/// This structure contains the declaration of all the resources used by the application. Each field
/// in this structure corresponds to a different resource. Each resource may optionally be given an