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Make Monotonic implementation more obvious
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@ -16,11 +16,11 @@
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- [Delay and Timeout using Monotonics](./by-example/delay.md)
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- [Delay and Timeout using Monotonics](./by-example/delay.md)
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- [The minimal app](./by-example/app_minimal.md)
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- [The minimal app](./by-example/app_minimal.md)
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- [Tips & Tricks](./by-example/tips/index.md)
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- [Tips & Tricks](./by-example/tips/index.md)
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- [Implementing Monotonic](./by-example/tips/monotonic_impl.md)
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- [Resource de-structure-ing](./by-example/tips/destructureing.md)
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- [Resource de-structure-ing](./by-example/tips/destructureing.md)
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- [Avoid copies when message passing](./by-example/tips/indirection.md)
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- [Avoid copies when message passing](./by-example/tips/indirection.md)
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- [`'static` super-powers](./by-example/tips/static_lifetimes.md)
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- [`'static` super-powers](./by-example/tips/static_lifetimes.md)
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- [Inspecting generated code](./by-example/tips/view_code.md)
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- [Inspecting generated code](./by-example/tips/view_code.md)
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- [Monotonics & the Timer Queue](./monotonic_impl.md)
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- [RTIC vs. the world](./rtic_vs.md)
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- [RTIC vs. the world](./rtic_vs.md)
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- [RTIC and Embassy](./rtic_and_embassy.md)
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- [RTIC and Embassy](./rtic_and_embassy.md)
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- [Awesome RTIC examples](./awesome_rtic.md)
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- [Awesome RTIC examples](./awesome_rtic.md)
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@ -6,6 +6,8 @@ This can be achieved by instantiating a monotonic timer (for implementations, se
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[`rtic-monotonics`]: https://github.com/rtic-rs/rtic/tree/master/rtic-monotonics
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[`rtic-monotonics`]: https://github.com/rtic-rs/rtic/tree/master/rtic-monotonics
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[`rtic-time`]: https://github.com/rtic-rs/rtic/tree/master/rtic-time
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[`rtic-time`]: https://github.com/rtic-rs/rtic/tree/master/rtic-time
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[`Monotonic`]: https://docs.rs/rtic-time/latest/rtic_time/trait.Monotonic.html
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[Implementing a `Monotonic`]: ../../monotonic_impl.md
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``` rust,noplayground
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``` rust,noplayground
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...
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...
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```
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```
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<!-- TODO: move technical explanation to internals -->
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Technically, the timer queue is implemented as a list based priority queue, where list-nodes are statically allocated as part of the underlying task `Future`. Thus, the timer queue is infallible at run-time (its size and allocation are determined at compile time).
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Similarly the channels implementation, the timer-queue implementation relies on a global *Critical Section* (CS) for race protection. For the examples a CS implementation is provided by adding `--features test-critical-section` to the build options.
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<details>
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<details>
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<summary>A complete example</summary>
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<summary>A complete example</summary>
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@ -48,6 +44,9 @@ $ cargo run --target thumbv7m-none-eabi --example async-delay --features test-cr
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</details>
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</details>
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> Interested in contributing new implementations of [`Monotonic`], or more information about the inner workings of monotonics?
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> Check out the [Implementing a `Monotonic`] chapter!
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## Timeout
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## Timeout
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Rust [`Future`]s (underlying Rust `async`/`await`) are composable. This makes it possible to `select` in between `Futures` that have completed.
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Rust [`Future`]s (underlying Rust `async`/`await`) are composable. This makes it possible to `select` in between `Futures` that have completed.
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# Implementing a `Monotonic` timer for scheduling
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The framework is flexible because it can use any timer which has compare-match and optionally supporting overflow interrupts for scheduling. The single requirement to make a timer usable with RTIC is implementing the `rtic-time::Monotonic` trait.
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For RTIC 1.0 and 2.0 we instead assume the user has a time library, e.g. [`fugit`], as the basis for all time-based operations when implementing `Monotonic`. These libraries make it much easier to correctly implement the `Monotonic` trait, allowing the use of almost any timer in the system for scheduling.
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The trait documents the requirements for each method. There are reference implementations available in [`rtic-monotonics`] that can be used for inspriation.
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- [`Systick based`], runs at a fixed interrupt (tick) rate - with some overhead but simple and provides support for large time spans
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- [`RP2040 Timer`], a "proper" implementation with support for waiting for long periods without interrupts. Clearly demonstrates how to use the `TimerQueue` to handle scheduling.
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- [`nRF52 timers`] implements monotonic & Timer Queue for the RTC and normal timers in nRF52's
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## Contributing
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Contributing new implementations of `Monotonic` can be done in multiple ways:
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* Implement the trait behind a feature flag in [`rtic-monotonics`], and create a PR for them to be included in the main RTIC repository. This way, the implementations of are in-tree, and RTIC can guarantee their correctness, and can update them in the case of a new release.
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* Implement the changes in an external repository.
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[`rtic-monotonics`]: https://github.com/rtic-rs/rtic/tree/master/rtic-monotonics/
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[`rtic_time::Monotonic`]: https://docs.rs/rtic_time/
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[`fugit`]: https://docs.rs/fugit/
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[`Systick based`]: https://github.com/rtic-monotonics
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[`rtic-monotonics`]: https://github.com/rtic-rs/rtic/blob/master/rtic-monotonics
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[`RP2040 Timer`]: https://github.com/rtic-rs/rtic/blob/master/rtic-monotonics/src/rp2040.rs
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[`nRF52 timers`]: https://github.com/rtic-rs/rtic/blob/master/rtic-monotonics/src/nrf.rs
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38
book/en/src/monotonic_impl.md
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38
book/en/src/monotonic_impl.md
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# The magic behind Monotonics
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Internally, all monotonics use a [Timer Queue](#the-timer-queue), which is a priority queue with entries describing the time at which their respective `Future`s should complete.
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## Implementing a `Monotonic` timer for scheduling
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The [`rtic-time`] framework is flexible because it can use any timer which has compare-match and optionally supporting overflow interrupts for scheduling. The single requirement to make a timer usable with RTIC is implementing the [`rtic-time::Monotonic`] trait.
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For RTIC 2.0, we assume that the user has a time library, e.g. [`fugit`], as the basis for all time-based operations when implementing [`Monotonic`]. These libraries make it much easier to correctly implement the [`Monotonic`] trait, allowing the use of almost any timer in the system for scheduling.
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The trait documents the requirements for each method. There are reference implementations available in [`rtic-monotonics`] that can be used for inspriation.
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- [`Systick based`], runs at a fixed interrupt (tick) rate - with some overhead but simple and provides support for large time spans
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- [`RP2040 Timer`], a "proper" implementation with support for waiting for long periods without interrupts. Clearly demonstrates how to use the [`TimerQueue`] to handle scheduling.
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- [`nRF52 timers`] implements monotonic & Timer Queue for the RTC and normal timers in nRF52's
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## Contributing
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Contributing new implementations of `Monotonic` can be done in multiple ways:
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* Implement the trait behind a feature flag in [`rtic-monotonics`], and create a PR for them to be included in the main RTIC repository. This way, the implementations of are in-tree, RTIC can guarantee their correctness, and can update them in the case of a new release.
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* Implement the changes in an external repository. Doing so will not have them included in [`rtic-monotonics`], but may make it easier to do so in the future.
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[`rtic-monotonics`]: https://github.com/rtic-rs/rtic/tree/master/rtic-monotonics/
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[`fugit`]: https://docs.rs/fugit/
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[`Systick based`]: https://github.com/rtic-monotonics
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[`rtic-monotonics`]: https://github.com/rtic-rs/rtic/blob/master/rtic-monotonics
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[`RP2040 Timer`]: https://github.com/rtic-rs/rtic/blob/master/rtic-monotonics/src/rp2040.rs
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[`nRF52 timers`]: https://github.com/rtic-rs/rtic/blob/master/rtic-monotonics/src/nrf.rs
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[`rtic-time`]: https://docs.rs/rtic-time/latest/rtic_time
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[`rtic-time::Monotonic`]: https://docs.rs/rtic-time/latest/rtic_time/trait.Monotonic.html
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[`Monotonic`]: https://docs.rs/rtic-time/latest/rtic_time/trait.Monotonic.html
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[`TimerQueue`]: https://docs.rs/rtic-time/latest/rtic_time/struct.TimerQueue.html
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## The timer queue
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The timer queue is implemented as a list based priority queue, where list-nodes are statically allocated as part of the `Future` created when `await`-ing a Future created when waiting for the monotonic. Thus, the timer queue is infallible at run-time (its size and allocation are determined at compile time).
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Similarly the channels implementation, the timer-queue implementation relies on a global *Critical Section* (CS) for race protection. For the examples a CS implementation is provided by adding `--features test-critical-section` to the build options.
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