#include "NetworkManagerServer.h" NetworkManagerServer* NetworkManagerServer::instance = NULL; NetworkManagerServer::NetworkManagerServer() {} void NetworkManagerServer::Init() { this->server = new Server(this->io_service, this->port); } NetworkManagerServer* NetworkManagerServer::getInstance(int port) { if (instance == NULL) { instance = new NetworkManagerServer(); instance->setPort(port); } return instance; } void NetworkManagerServer::startService() { this->server->start_accept(); this->io_service.run(); } void NetworkManagerServer::connectCallbackHandler(CallbackHandler cb) { this->server->connectCallbackHandler(cb); }