#include "AbstractNetworkOps.h" #include #include using namespace util; AbstractNetworkOps::AbstractNetworkOps(boost::asio::io_service& io_service, boost::asio::ssl::context& context) : socket_(io_service, context) {} AbstractNetworkOps::~AbstractNetworkOps() {} AbstractNetworkOps::ssl_socket::lowest_layer_type& AbstractNetworkOps::socket() { return socket_.lowest_layer(); } void AbstractNetworkOps::saveCloseSocket() { boost::system::error_code ec; socket_.lowest_layer().cancel(); if (ec) { stringstream ss; Log("Socket shutdown error: %s", ec.message()); } else { socket_.lowest_layer().close(); } } void AbstractNetworkOps::read() { char buffer_header[20]; memset(buffer_header, '\0', 20); boost::system::error_code ec; int read = boost::asio::read(socket_, boost::asio::buffer(buffer_header, 20), ec); if (ec) { if ((boost::asio::error::eof == ec) || (boost::asio::error::connection_reset == ec)) { Log("Connection has been closed by remote host"); } else { Log("Unknown socket error while reading occured!", log::error); } } else { vector incomming; boost::split(incomming, buffer_header, boost::is_any_of("@")); int msg_size = boost::lexical_cast(incomming[0]); int type = boost::lexical_cast(incomming[1]); char *buffer = (char*) malloc(sizeof(char) * msg_size); memset(buffer, '\0', sizeof(char)*msg_size); read = boost::asio::read(socket_, boost::asio::buffer(buffer, msg_size)); process_read(buffer, msg_size, type); } } void AbstractNetworkOps::send(vector v) { string type = v[0]; string msg = v[1]; if (msg.size() > 0) { const char *msg_c = msg.c_str(); int msg_length = msg.size(); string header = to_string(msg_length) + "@" + type; char buffer_header[20]; memset(buffer_header, '\0', 20); memcpy(buffer_header, header.c_str(), header.length()); boost::asio::write(socket_, boost::asio::buffer(buffer_header, 20)); char *buffer_msg = (char*) malloc(sizeof(char) * msg_length); memset(buffer_msg, '\0', sizeof(char) * msg_length); memcpy(buffer_msg, msg_c, msg_length); boost::asio::write(socket_, boost::asio::buffer(buffer_msg, msg_length)); free(buffer_msg); this->read(); } else { this->saveCloseSocket(); } } void AbstractNetworkOps::setCallbackHandler(CallbackHandler cb) { this->callback_handler = cb; } void AbstractNetworkOps::process_read(char* buffer, int msg_size, int type) { std::string str(reinterpret_cast(buffer), msg_size); free(buffer); auto msg = this->callback_handler(str, type); if (msg.size() == 2 && msg[0].size() > 0 && msg[1].size() > 0) { Log("Send to client"); send(msg); } else { Log("Close connection"); this->saveCloseSocket(); } }